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OpenGL graphicsSource recovery

OpenGL scene rebuild

Reserved track for a native OpenGL course project once the original source files are available for faithful classification.

Original implementation

I found the lab bootstrap and native library setup, but not yet the actual scene or shader project files worth translating.

Web adaptation

Once recovered, each project will be classified as Canvas, raw WebGL, or React Three Fiber based on whether the value lives in 2D drawing, shader logic, or 3D scene composition.

Why it matters

This keeps the portfolio honest about what is already runnable and what still needs source recovery before a credible adaptation is built.

Original stack

  • C++
  • OpenGL
  • GLUT
  • GLEW

Web stack

  • TypeScript
  • React Three Fiber
  • WebGL

Original to web

Original source still needs recovery before a credible web translation can be built.

Archive

Source recovery pending

Interactive demo

These demos do not execute uploaded source files, native binaries, or arbitrary user code. Inputs are bounded and the browser versions are first-party rewrites in TypeScript.

Interactive demo

Only the setup trail is available right now. The native project files still need to be recovered before a faithful browser adaptation should be claimed.