OpenGL scene rebuild
Reserved track for a native OpenGL course project once the original source files are available for faithful classification.
Original implementation
I found the lab bootstrap and native library setup, but not yet the actual scene or shader project files worth translating.
Web adaptation
Once recovered, each project will be classified as Canvas, raw WebGL, or React Three Fiber based on whether the value lives in 2D drawing, shader logic, or 3D scene composition.
Why it matters
This keeps the portfolio honest about what is already runnable and what still needs source recovery before a credible adaptation is built.
Original stack
- C++
- OpenGL
- GLUT
- GLEW
Web stack
- TypeScript
- React Three Fiber
- WebGL
Original to web
Original source still needs recovery before a credible web translation can be built.
Archive
Source recovery pending
Interactive demo
These demos do not execute uploaded source files, native binaries, or arbitrary user code. Inputs are bounded and the browser versions are first-party rewrites in TypeScript.
Interactive demo
Only the setup trail is available right now. The native project files still need to be recovered before a faithful browser adaptation should be claimed.